Indie Game Development, AI in games

Slashdot has a discussion on Microsoft's "free" PC and XBOX 360 game development kit. There are also other good low cost alternatives for Indie development like Torque.

I spent a few years doing AI game development at Angel Studios (2 Nintendo games, prototype networked PC hovercraft game, and a VR system for Disney) and although I have been working more on 'practical' AI applications since moving to Sedona 7 years ago, I still have a keen interest in gaming and AI for games. A few years ago I thought of setting up a cooperative game development community for fun and maybe some profit, but my consulting business keeps me too busy, at least for now. Another thing that keeps me from making a large investment in an independent game making co-op is thinking how much money was spent writing commercial games at Angel Studios: teams with dozens of professional artists, programmers, a few musicians, etc. are expensive. That said, game AI programming is great fun and surprisingly difficult.

Comments

Popular posts from this blog

Custom built SBCL and using spaCy and TensorFlow in Common Lisp

I have tried to take advantage of extra time during the COVID-19 pandemic

GANs and other deep learning models for cooking recipes